Date: 2025-05-30

Appuser Effect Structure

Appuser Effect
    /        \
Appuser    Effect

Key Components:

  • Appusers: Jobs/Archive - stores records (Appuser Effect)
  • Appusers: AppuserSpecialOffers: {Claim, process} - both offer examples of AppuserEffect creation
  • AppuserEffects: Jobs: Complex - more appuser effects = more complex
  • Player: Appusers: Advice: CeaseReward - shows usage of Appuser Effect + Effect to cease bonus rewards
    • Effect should be RewardableSub

Earn Sources

  • Fluent
  • Presage offers
  • Presage Magic Receipts
  • Presage surveys
  • Revli
  • Moshbox/Besitos
  • Kruiser

System Flow Diagram

POST           Find or Create      Find or Create
(send code) → (Idle 24-hour    →   (appuser archive
              Effect)             Effect)

Event Processing

Receive Earn Source → Appusers: AppuserEffects: Apply Earn Modifiers
Event               (Reward, appuser)

BOOSTED - Add another use reward record


Note: This appears to be technical documentation for a reward/effect system in a software application, detailing how user effects are structured, various earning sources, and the flow of processing rewards and bonuses.